
Resume
Game Development Experience
Unbroken Studios, [Apprenticeship] Narrative Designer, Los Angeles, CA October 2021 – August 2024
-
Crafted engaging dialogue for Quidditch match announcers, capturing the essence of the Harry Potter universe.
-
Developed tutorial lines in character voices to enhance player immersion and understanding.
-
Contributed to cinematics and background sets, staying faithful to the source material while supporting the design team's vision.
Unbroken Studios, Quality Assurance Analyst, Los Angeles, CA October 2020 - December 2024
-
Composed detailed bug and crash reports to improve game quality and enhance player experience.
-
Collaborated with cross-functional teams, including design, engineering, animation, art, production, and audio.
-
Provided valuable insights on gameplay, character development, and dialogue effectiveness.
PlayStation, Game Test Analyst, San Diego, CA December 2017 – October 2020
-
Recorded bugs and reported game-breaking issues to the development teams at Sony Interactive Entertainment America LLC.
-
Facilitated effective communication and collaboration between design and development teams working on PlayStation games.
-
Contributed to the improvement of game quality and user experience through detailed testing and feedback.
Certifications
Game Writing Masterclass I, The Narrative Department September 2024 – November 2024
-
Relevant Coursework: Narrative Design, Player-Character Relationship, Writing Dialogue, Game Story Pitches, Narrative and Game Designer Collaboration
-
Course taught by: Susan O’Connor, credited as a writer for BioShock (2007), Far Cry 2 (2008), and Tomb Raider (2013)
Become a Game Writer, ELVTR October 2023
-
Relevant Coursework: Narrative Design, Writing a Cutscene, Writing Dialogue, Crafting Storylines for Existing Properties
-
Course taught by: Adrian Ropp, former Head of Story for Hogwarts Legacy
Education
New Mexico State University, Las Cruces, NM Graduation Date: May 2016
BA in Digital Filmmaking
Relevant Coursework: Adventures in Genre, Narrative: Principles of Story Across Media, Screenwriting I & II, Writing the One Hour Drama
Skills and Interests
Game Development
-
Narrative Design
-
Writing for Franchise
-
Design Documentation
-
Bark Sheet Writing
-
Screenwriting
-
Project Pitching Skills
Software
-
Final Draft Pro
-
Articy Draft
-
Unreal Engine
-
Atlassian (Jira Bug Tracking & Confluence)
-
Microsoft Suite
Interpersonal
-
Strong Communication Skills
-
Creative Collaboration
-
Strong Attention to Detail
Credited Projects
-
Unbroken Studios
-
Harry Potter Quidditch Champions (September 2024)
-
-
PlayStation
-
Ghost of Tsushima (July 2020)
-
Concrete Genie (October 2019)
-
Days Gone (April 2019)
-
Marvel's Spider-Man (September 2018)
-
Awards and Honors
-
Screenwriting Competitions
-
Script Lab: Free Screenplay Contest, Quarter Finalist (October 2019)
-
Southern California Screenplay Competition, Finalist (February 2019)
-
Screencraft Pilot Launch Competition, Quarter Finalist (November 2018)
-